Tuesday, 27 January 2015

Barton Fink Cue Sheet



First draft of my Cue Sheet for my audio design for Barton Fink.

Most of the sounds; such as walking and clothes rustle; will be recorded using Foley due to the amount of time he spends doing them. The rest are quite short interaction sounds with his surroundings and objects so will be easy to record separately and not have to be done in time with the film.
I took into account the feel of the clip and it felt like a man who was struggling and generally fed up. There was a lot of sighing and his movement seemed lethargic and he seemed lost. To help convey this I feel that the music shouldn't come in right until the end, when he is admiring the painting in a rather thoughtful manner. Like a reminder to a better time. I feel this will make the sound design around him more present but at the same time demonstrate the mundane nature of this hotel. It looks empty and void of any form of sociable or happy people. Even the bus boy has a fed-up look on his face as he drags himself out the cellar.
My main goal is to make the environment sound dull and that everything he does is mundane and ordinary for the whole clip until he looks at the painting. At this point I will fade in the sound of the sea-side and music. I think that for the period and place the movie is set I will go with a Barbershop Quartet/Doo-wop style song to reflect what was heard around that time. I will reinforce this with the sound of the waves and excited people at the beach to show his distraction away from his struggles at that point.
In the next few weeks I'll get a final draft done along with a storyboard and music analysis.

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